The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. The co-ordinates to solve the next puzzle. Player 1 send the additional plants and orange bucket. Please refer to Reflection for more information. They must solve puzzles by communicating via walkie-talkies. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. Place the blue plant with mushrooms and the blue pant with angel wings into the mixer pull the lever to get a blue liquid in a bottle. . Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! The co-ordinates from the emergency broadcast are. Head back to the rack rotate it to refresh its contents and pick up another blue bottle with the blue plant (DL). The stone must be taken. As the Librarian, there will be a trapdoor in the back of the stage (behind the props) that will open. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. The first player has divisions to the right of the clock, and the second has switches in the same place. All trademarks are property of their respective owners in the US and other countries. https://shop.spreadshirt.com/KatFTWynn~Buy me a coffee! The final painting is downstairs in the far left corner next to the clock. This item will only be visible in searches to you, your friends, and admins. Third space straight pipe connecting left and right. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. We Were Here Forever is the fourth installment to the We Were Here series and one that built on the stories of the first three games. It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. Jan 31. Player 1 still in the dynamite lift press go up one level. we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! On Player 2s wall an electrical grid shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the Tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. The player on the street should pull the lever with the number 7 on both tanks. If I don't specify anyone (though I probably will), assume it's instructions for the Explorer role. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. These cookies will be stored in your browser only with your consent. I am reading this and I am even more confused than before. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. Head to the right and use the amber switch on the wall. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Now pull the switch on the console. :3Thank you for all of the support winners!! At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. On the left and right side of the wall you will find a note with combinations to solve the riddle. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). Please see the. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. It takes around 6-8 hours to unlock all of the achievements on Xbox One. The player in the corridors turns that yellow lever again. After execution, a door with a book will open under the clock. Player 1 walk forward and take the blue gemstone from the door. Disable the tesla reactorUnlocked for completing chapter six by Player 1 in the Tesla reactor room. As the Explorer, a door will open in your room. Wait for instructions from the Explorer. . Complete the puzzle by repeating this process until you have connected all ten pins. The rooms of two players are connected by rails with trolleys. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. Hope that helps! We Were Here Together #1. Player 1 head left and wait by the turnstile. Soluzioni PC Steam Xbox One We Were Here - Soluzione Gilbrush Settembre 25, 2019 Condividi su: Quasi tutti gli enigmi di We Were Here verranno svolti dall'esploratore, la guida seguente si riferisce infatti soprattutto agli enigmi di esso. P1 goes to the blue lever. Finally free, but the next puzzle is not far away. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. Unlocked by Player 2 for completing Chapter 8. Now. These are necessary to the installation because it will be necessary to transmit flames of a certain color. If you did and you liked what you saw, or if you didn't and are curious, we are delighted to announce that our official merchandise . Use left and right to select Valve 1 (Square) and use it on the locked door on the right of the room. We Were Here Forever! If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too. Move the Black Pawn (front row of pieces) that is 5th from the left two spaces forward. In this puzzle, one of the players builds a bridge through the mechanism in the cave, and the other steps on it. Here are the recipes from another player's room: In the other room can you find all the equipment. This item will only be visible in searches to you, your friends, and admins. From the compass (looking north), turn right and take your first right. We Were Here Forever, We Were Here Together, We Were Here Too, We Were Here, Includes 4 items: Do the same again. The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. In the middle is a table with a lever that supplies electricity and capsules with the same colored lines as the second player. For this playthrough we are sacrificing the other player. We Were Here Too Guide: How to Solve Puzzles as Peasant Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. When put in correctly, you will both earn your respective role's achievements. Room #4 peasant has a lightswitch left to the entry door. Lowers it 1 time. Traduzioni in contesto per "una soluzione a tutti i" in italiano-inglese da Reverso Context: I momenti grandiosi sono stati quando era necessario trovare una soluzione a tutti i momenti appena menzionati. They must be inserted into the post in the correct order. Interact with it to enter the final hallway. Turn right and walk to the end of this hallway, passing underneath another open blue gate on the way. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Pick up the two vials PO and FA. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. With that out of the way, the Lord will guide the Peasant . On the right of the room you stand in a old greenhouse. The lifts work in tandem, when one goes up the one on the other side will go down. The player below will have four buttons. If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Player 1 must tell Player 2 to stop the ladder rotating 1 section before it is aligned. OL = oxyluoroborate (potato with eyes) This is done by laying a line of gears from the center to the desired ladder. AM = aliomigna (unhappy radish) All these books have a big letter on the front, so you can find them maybe a litte bit easier. Turn around and leave the room, turn left and head down the stairs ahead. Refilled the colored tanks Unlocked by both players in Chapter 7 for filling the three tanks with coloured gases. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Posted at 12:56 PM, Feb 28, 2023. and last updated 5:40 AM, Mar 01, 2023. Player 1 pick up the three liquids, remove the old plants with the trowel. Head right and put OH into the machine. It is only visible to you. Player 1 head through the now open blue gate to the turnstile and spin the crank. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. Another picks up these items and uses them for their intended purpose. These abbreviations must be decrypted by the second player, since he has a book with decryptions. This item will only be visible to you, admins, and anyone marked as a creator. If you activate the valve, water flows in and the stairs on the side turn. As player 1 grab the red mushroom chemical (FB) from the rack, rotate the rack left to pick up the crab yellow chemical (PJ), move right place them both in the mixing device and press the button giving us a carrot chemical OT. Both players should head down the linear path until they reach lifts. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. The chemical is blurred out its PL. You must set in your book now in the correct order. If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. We turn off the blue lever in one room, and turn on the red in the other room. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show! Player 2 head to the diamond lift on the right hand side get in the lift go up one level. Recipe for DisastersCreated the pesticide. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. When you light up the three lights, look on the left side of the generator for a crank you can interact with to progress with this puzzle. Each leaver open only gates with the same color. Now player 1 needs to head outside and through the wooden gate. Use valve 2 (cross) on the antenna. the one part that was a pain in the ass was PL, which . Player 1 head back on top of the building and to the antenna monitors. And that concludes the walkthrough! I am beyond frustrated right now and so is he. Once all 5 crystals are operated in the correct sequence a book underneath the crystal ball will be available to be picked up in both rooms. We Were Here Together, Operation Tango, Tick Tock: A Tale for Two, Keep Talking and Nobody Explodes, We Were Here Together is a must-play for fans of both co-op adventures and challenging puzzles.8.5 Game WatcherWe Were Here Together provides a great assortment of co-op challenges that will test your ability to communicate vocally as well as to solve them together.4/5 Adventure Gamers, Continue the story of Castle Rock in We Were Here Forever, out now! Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. We can now complete the bridge. Pull the switch on the right and you will get the poison. 1.Firstly you have to go upstairs by elevator and memorize the symbols before the exit gate. Go on the right way and you can enter a small, dark cave. There are only two buttons for this. Once matched music will play and the wave will show up on player 2s monitor, now player 1 can press right twice and instruct player two to match the waves again this must be done a total of three times to hear the emergency SOS signal. Invite a. Buy We Were Here Together | Xbox We Were Here - 100% Full Game Walkthrough - YouTube Plant the long yellow runner beans seeds and use the dark green liquid on it. In the corner will be a table with a radio. We Were Here Togethe Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. In one corridor there is a knight whose lever is broken. You can see in front of the map two levers that are responsible for the coordinates. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. ReflectionSolve the puzzles of the Head Priest. If the first player approaches the crystal, and the second ball flashes quickly, it means that it must be activated. It is limited in time and should be prepared for it. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. Each of the stairs refers to a specific symbol. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. Walk down the staircase and across the room will be the red lever. You need to figure out which coils you have available so the other player can help you figure out the right combination, the answer of which lies between which colors you share. Into the space by the switches insert the straight pipe connecting left and right. Discovered a way through the abandoned mine. 2 . You need to sign in or create an account to do that. . In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. This will be needed in the future. We Were Here Too - Puzzle Solutions - indiefaq.com Turn around and leave the room, heading up the stairs. blue knight has to spin 3 times to be in the right position (facing back). Turn right and go up the stairs when you reach the top of the stairs turn left into the room. Then you need to set symbols where your partner was imprisoned and the door will open behind you. Two players are trapped inside an abandoned castle, with Player One confined to . basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Unlocked by Player 2 after completing Chapter 10. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. It is also necessary to fill three tanks with green, orange and purple flames. Giving PB, Place PB back into the mixer along with the yellow vial with the carrot (OX) this gives us a yellow vial with a blue carrot (AM). First space t-junction rotate left connecting left, right and up. Player 2 pull the red switch and head to the right and along the corridor reach a turnstile use it. Can we make it back - together? The player in the corridors runs to the other side and turns the knights lever with the red curtain. Urge trovare una soluzione che salvaguardi l'unit del paese. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! Head right and place PF into the machine and you will complete the puzzle. Working together with a partner, you must solve puzzles via careful observation and smart communication. After execution, a box with a book will open under the ball. On the table, these components are indicated as abbreviations. Holding the lever you make the slider, which is located in the lower left corner of the map, move. Take the second right, which should be at a staircase heading down into the room with the blue lever. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. We Were Here Together - 100% Achievement Walkthrough - YouTube
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